Discussion in 'General' started by Sys32, Apr 20, 2017.
I saw that.
The kill logs I posted were all kills on the server where the killer was not the victim (suicides via car, falling, etc) and the killer was a civilian. The logs start from March 12, 2017 3:13:05 am EST. There are 55,502 kills logged in total. There are also ~508,000 bullets fired since opening day. (But I know the bullet logging thing missed a day of stats back when the database was having issues)
In any case, the issue isn't the number of kills people have. Old PERP was just as bad as far as that goes. It's the lack of features to hold new players.
perhaps the real issue is that people are leaving because the server has a harder grind than runescape, except runescape is better cause you dont need to sit glued to your screen listening for the raid that comes every 15 minutes from ur org lol
from our org? We don't raid new players. At least we haven't for the past month. Don't just single out our org because we are not the ones raiding brand new players. Pretty sure Harley brought over 7 players that he found at Lake House and let them come grow with us for free for 4 hours yesterday.
I want to say 2 weeks ago, we let someone grow with us for free in Subs because some faggot in a ugly ass Raptor with green camo was raiding them at barn. Oh wait that was you. And you blame us. Lol.
Haha. You can't delete posts. How dumb is that?
If this is the raid I'm thinking of, it was pretty fucking funny though.
To fix the server, follow these simple steps:
-Lower grow times, or increase number of pots per grow, to stimulate economy more.
-Have things to do other than grow, raid, and fuck around as a cop. The current GMod audience just isn't captivated by what is offered. Most of the people playing the server are the same people from 7 years ago. That isn't healthy. We have all grown up, and ATM the current gamestate is nothing more than polished nostalgia. Consult suggestions for ideas, but off the top of my head, a functioning bank-robbing system, implement casino, PVE events such as zombies.
-The consensus on this seems mixed, but personally I would rather a 1 time VIP fee than a monthly subscription.
-A cheap starter car, nobody wants to walk around.. It's very frustrating to run from back gas station to city only to get CDM'd.
Most of these seem reasonable. Definitely agree and wish they would switch the pots back to 10 minutes and have the same reward (2-5 bags). Although I'm not sure when the last time you played on the server because anyone without a car automatically spawns in the City. So you should never have to run from the outside gas station to the city, unless you ran there in the first place
i mean the real issue is the lack of unemployment checks is just anti fun and makes it so you have to slave away growing to make any money at all.
growing isnt exactly fun when you're constantly on pressure and guard from raids.
Weed is 10 minutes now on dev, with no other changes. So it basically is a 50% increase in yield.
If i may ask, what other changes that have been suggested all over here, somewhat appeal to you?
I've been face first in the cop warrant camera mayor proof system thingy. But, there are a lot of shitty suggestions compared to the good ones. Which is understandable because I don't expect players to know the fine mechanics of the game that go on behind the scenes. You guys see mixtures and prices, and that's about it. But there's a lot more action in the full-scale economy.
I do intend on doing this:
Looking into mixture prices, and seeing if they need to go down
Not changing car prices
Adding legal money methods
Increasing shroom pickup time
Probably, maybe, kinda sorta, looking into adding some kind of active-action required, third drug
What about the cop upgrade system? I think that would be much more beneficial than adjusting mixture prices. Also somewhat helps with #3 as more people would be willing to play cop then.
Can you explain why they're so much more higher than in old PERP then, the reasoning behind it would be good.
If it's to simply make people grind harder then fair enough your choice.
The "end game" of PERP was always cars, makes sense to increase prices of them. Also, contrary to everyone''s beliefs, you make more money from drugs now than you did before if you're able to establish yourself and not lose raids. Even more so with weed being 10 mins and yields not changing.
Fuck dude, I can't go full feature dev and take 2 weeks making something and postponing small tweaks...
Cars are basically the show of your net worth in the game. Trophies, if you will. That is why they are so expensive, and that is why customizing them is at the rate it is.
You're my favorite bunny <3
How difficult is adding hats? Adding new trophies would be neat.
I wonder why everyone is leaving, my friend just got off the server becuase this just happened. Boy1ddaa or whatever just finished raiding the entire server 4+ times. It makes the entire experience amazing, and makes me want to come back!
Lol, the entire server? Damn he's good.
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