06:19:00 by
Sadistic SlayerViews: 992 | Comments: 106
Kind of a small update but it brings some really wanted features.
Items and Props return to your inventory upon disconnecting.
Weed and Shrooms remain in the server after disconnecting.
Weed leaves model changed to a fern.
Weed physics tweaked.
Cop reward for destroying Weed and Shrooms set to 350 and 75.
Cops and Swat use 357 ammotype instead of pistol.
Fireaxe should no longer spam you with messages.
Paramedics are paid $25 for healing broken legs, $15 for people with less than 75hp and $5 for people with more than 75hp.
Paramedic payday reduced to $75.
Added Healthkit Cooldown to the ammo panel of the HUD.
Fixed Defibrillator exploits.
Prevented Stimpack spamming, sorta kinda.
Weapon deploy speed has been set a little realistically so assgunning will
NEVER enforced as a rule.
(This will be fixed hopefully in the upcoming Gmod Update)NPCs should no longer be able to be killed by physics.
Removed 'Do not try to kill the NPCs' deletion trigger.
Government Officials can no longer finish off players.
Tell me how it works out!
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